- songs -
Worship - Ritual Action
Bye Princess Yorkson
explore the fun church house in 3D and see behind the scene photographs
Doctor Alien Fr33 Y0Ur M1Nd
click on UFOs to blow them up
follow the Watch
An unidentified flying object, or UFO, in its most general definition, is any apparent anomaly in the sky that is not identifiable as a known object or phenomenon. Culturally, UFOs are associated with claims of visitation by extraterrestrial life or government-related conspiracy theories, and have become popular subjects in fiction. UFOs are often identified
art and world
Solstice takes on the role of a local communities spirit, following its ritual as the spirit ensures the prosperity and well being of the village it wanders around. The game revolves around the formality of the seasons as each one presents new challenges and different pressures on the maintenance of the various resources that the village needs to survive. With a dynamic seasonal level that visually evolves depending on the time of year and the players actions, the theme of 'ritual' is communicated through the seasons and the spirits routine.
this is a hard and challenging puzzle game where you shouldn't take anything for granted.
22 unique puzzles that will test you
Behind the Lines
A narrative adventure on the horrors of war, the interpretation of words, choice and change.
a procedurally generated dynamic football game
Coldwall is both an interactive narrative and a new take on a stealth game. Set in an outrageously dystopian city of slums and palaces, the player can decide the fate of both characters and see how their paths inter-cross, their worlds collide, and influence the calamity that befalls the city.
Gangsign is a non-collectible card game where the player can pick different colours and symbols and create their own cards on the fly, creating unique cards and unique games, with true customisability.
Gangsign is a freemium mobile game where the player is tasked at leading various gangs to victory against their enemy who will be doing the same. The player draws symbols in different colours with different combinations of colours in different combinations of symbols, to create large and varied pool of cards. These cards and then costed by their spray cost: the amount it costs the player to place it in the play area. Weak cards are cheap and strong cars are expensive. The play area is grid-based with cards moving automatically every turn. Each player has a life pool which is damaged when cards attack the player directly reaching the opponent’s end of the board. The turns are constantly timed. Turnover is supposed to be quick, encouraging short play sessions and eliminating analysis- paralysis as there’s a limited time to draw the cards. The player does not build a deck as such and goes into every battle with a blank deck that they then must draw on.